FEBRUARY 4-5, 2021
1000+
PROFESSIONALS
100+
COMPANIES
30+
SPEAKERS
20+
COUNTRIES
LOCATION: ONLINE
SPEAKERS
BECOME A SPEAKER
WHAT IS HGC?
Hyper Games Conference (HGC) is the major online conference in its niche devoted to the development, promotion, and growth of the Hyper Casual Games industry.
The conference will be held in 2-day format with solo lectures and panel discussions on relevant topics with prominent industry leaders. Main conference topics:
DEVELOPMENT. BASICS AND METHODOLOGY OF HYPER CASUAL GAMES
GAMES PUBLISHING
GAMES MARKETING (AD NETWORKS)
SUCCESS CASES
LECTURES AND ANNOUNCEMENTS FROM PARTNERS
"Organising the conference, we are making every effort to unite the publishers, developers, and ad networks together. Looking forward to exchanging experience and making our industry better. Hope we can make it together!"
Eugene Lavrinenko, CEO at HGC
Publishers
Companies specialised in publishing and marketing
of HC games
Developers
Studios or indie developers
of HC games
Ad networks
Companies which offer
or operate traffic,
marketing channels
Platforms and partners
Platforms specialised in
marketing and monetization,
media channels
BASIC AUDIENCE
PROGRAM
Full program will be available in online system Pine Tool.
After registration on website, you will receive an e-mail with an access to system and further instructions
Conference Time (GMT+2)
Day 1
10:00 - 11:00
Registration & Welcome
11:00 - 11:05
Welcome to the Hyper Games Conference!
Eugene Lavrinenko, Co-founder at HGC
11:05 - 12:00
Издательский процесс в Voodoo и трендовые жанры 2021 / The Publishing Funnel and trending genres 2021
Polina Beliakova, Publishing Manager at Voodoo
12:00 - 12:30
If you gonna fail - fail fast! by developers "Tie Dye" Game
Naum Mihajlovski, CEO & CCO at Furious Avocado
12:30 - 13:30
Как создать гиперказуальный хит ? Обсуждение подходов к идеям, разработке и тестам. / How to create a hit in hyper-casual ? The best approaches to ideas, development and tests.
Denys Romas, Senior Game Designer with a core focus on HC games at Innovecs, MODERATOR
Dmitriy Kurylev, Co-Founder at Fun Velikan
Dima Kuratnik, CEO at SkarbTale
Speaker to Be Announced
13:30 - 14:00
Don't Go Indie, Go Hyper!
Gabriel Tanasic, Head of Design at Kwalee
14:00 - 14:30
The launch and success story of "Car Restoration" game
Mehmet Umut Ermeç, CEO at Tiplay Studio
14:30 - 15:00
Don't get attached - 3 golden tips that will help you stay agile and quickly figure out if your game sucks or rocks
Alon Dahan, Senior Publishing Manager at CrazyLabs
15:00 - 16:00
Coffee Break
16:00 - 16:30
Как просто и быстро сделать хит? / How easy and quick to make a hit?
Mikita Khazau, Co-founder and Producer at AppsHub
16:30 - 17:00
Transformation of the HC market in 2021
Alexander Nikiforov, Senior Publishing Manager at Homa Games, MODERATOR
Nir Miretzky, Advisor and Senior Publishing Manager at CrazyLabs
Ivan Spizharskiy, Chief Publishing Manager at PlayDucky
Samy Guillemin, Third Party Coordinator at Ketchapp
17:00 - 17:30
Успешный кейс игры "Emoji Puzzle" / Success case game "Emoji Puzzle"
Dmitriy Kurylev, Co-Founder at Fun Velikan
17:30 - 18:00
3Cs in Hypercasual - Controls & Depth Potential
Samy Guillemin, Third Party Coordinator at Ketchapp
18:00 - 18:30
Storeglide: Noob vs Pro. Как создать хит используя опыт каждого разработчика на планете / Storeglide. How to create a hit using the expertise of every developer on the planet
Pavel Karabanau, Creator at Storeglide
18:30 - 19:00
Relationship between CPI and eCPM
Gabriel Oltarz, Data Analyst at MOONEE
19:00 - 19:30
Speaker and Topic to Be Announced
19:30 - 20:00
Best Practices to Grow Your App Asia
Jeff Sue, Senior Publishing Manager at Mintegral
Day 2
10:00 - 10:30
Coffee Break
10:30 - 11:00
10x your ideation with automated concept discovery
Aslihan Ozsen, Developer Growth Manager at Coda
11:00 - 11:30
How to build a HIT game? Sneaker Art: Deconstruction of the creative process
Kinsey Dardanus, Head of Publishing at Tap Nation
11:30 - 12:00
Fireside Chat with Roman Garbar at Tenjin
Roman Garbar, HMarketing Product Manager at Tenjin
12:00 - 12:30
Game Design and Cycles of HC Games
Konstantin Sakhnov, Co-owner at Justforward
12:30 - 13:30
How to test and promote HC games in the Asian market
Luke Stapley, Marketing Director at Cocos, MODERATOR
Alicia Vo, User Acquisition Lead at Amanotes
Jeff Sue, Senior Publishing Manager at Mintegral
Anna Bystrova, Publishing Manager at ZPLAY
13:30 - 14:00
"Join Clash" game. How to make 150m installs / Игра "Join Clash". Как достичь 150 миллионов загрузок
Evgeniy Sidorov, CEO at Freeplay
14:00 - 14:30
GETTING INTO GLOBAL HYPER CASUAL BUSINESS IS RIGHT ON TIME
Anna Bystrova, Publishing Manager at ZPLAY
14:30 - 15:00
Advertising in hyper-casual games in 2021: secrets, insights, recommendations from experts
Elena Ivanova, BizDev Games, Russia & Eastern Europe at Adjust, MODERATOR
Carole Wai Hai, Berlin General Manager & Head of Data Science at Tenjin
Tony Deane, Manager - BD at Applovin
Shalom Michaeli, MD, EMEA at Fyber
15:00 - 16:00
Coffee Break
16:00 - 16:30
Hit Master's success story: from the idea till 20 mln downloads per month
Sergey Martinkevich, Publishing Team Lead at Azur Games
17:00 - 17:30
Speaker and Topic to Be Announced
17:30 - 18:00
Как протестировать ГК игры при запуске? Секреты, инсайты, рекомендации. / How to test HC games at launch? Secrets, insights, recommendations.
Anton Horbatov, Executive Producer at 24 Play, MODERATOR
Marina Bondarenko, Business developer at Boombit
Alexander Nikiforov, Senior Publishing Manager at Homa Games
Maxim Sabadash, CTO at Mamboogames
18:00 - 18:30
Do's and Don'ts on the Way to Success in Hyper Casual
Artem Legonkow, CEO Flime at Gismart
18:30 - 19:00
All about CTR tests: data, statistics, correlations and usage examples
Ivan Spizharskiy, Publishing Manager at Playducky
19:00-20:00
How to choose the right hyper-casual publisher?
Anastasios Katopodis, Lead Producer at Lightneer Oy, MODERATOR
Nemanja Divjak, Founder at Tummy Games
Maxim Melnyk, CEO & Co-Founder at 24 Play
Karol Drzymała, CEO at Orbital Knight
20:00 - 20:15
Bye-Bye Mingle
Eugene Lavrinenko, Co-founder at HGC
SHOW PROGRAM
BASIC
FREE
PREMIUM
€49
All Sessions
Expo Zone
Limited Access to Meeting
System
No Access to Private Chats
No Access to Send out Meeting
Requests
All Sessions
Expo Zone
Full Access to Meeting System
Unlimited Access to Private
Chats
Unlimited Access for Meeting
Request
All Networking Events
TICKETS
BECOME A SPEAKER
Are you ready to share your tips, best practices and insights about developing/promoting HC games during a discussion panel or a solo speech? Waiting for your success stories and hot discussions!
BECOME A SPEAKER
Are you ready to share your tips, best practices and insights about developing/promoting HC games during a discussion panel or a solo speech? Waiting for your success stories and hot discussions!
BECOME A PARTNER
Would you like to present cool benefits of working with your company and strengthen your presence in the hyper-casual games market? Share you presentation and valuable experience!
BECOME A PARTNER
Would you like to present cool benefits of working with your company and strengthen your presence in the hyper-casual games market? Share you presentation and valuable experience!
BECOME A MEDIA PARTNER
Are you a online magazine or gaming journalist? Join the largest hyper casual games conference as a media partner!
BECOME A MEDIA PARTNER
Are you a online magazine or gaming journalist? Join the largest hyper casual games conference as a media partner!
ONLINE DEV EXPO
Are you a hyper-casual game developer or studio? Apply and participate in the Free Online Developers Showcase
ONLINE DEV EXPO
Are you a hyper-casual game developer or studio? Apply and participate in the Free Online Developers Showcase
COOPERATE WITH US
BECOME
PARTNER
PARTICIPANTS
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PARTNER
MEDIA PARTNERS
SPONSORS
GENERAL
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PLATINUM
OLGA
NEDO
PARTNERSHIP
MANAGER
All inquiries regarding international partnerships and sponsorships
EUGENE
LAVRINENKO
FOUNDER
Inquiries regarding CIS
sponsorship, speakers and cooperation
VIKTORIA DAVLIETSHYNA
SMM & MEDIA COORDINATOR
Inquiries regarding announcements and Media Partnerships.
All questions about Tickets.
OUR TEAM
POLINA
ZHUR
PINE SYSTEM COORDINATOR
Inquiries regarding
Pine System
ANASTASIIA SOKOLOVA
SPEAKERS COORDINATOR
Inquiries regarding Speakers and Conference Program